
Unreal Speech
The cheapest, fastest text-to-speech API for developers
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About Unreal Speech
Key Features
- 48 AI voices across 8 languages including English, Spanish, French, Italian, Portuguese, Japanese, Hindi, and Mandarin
- Low-latency streaming endpoint that returns audio in as little as 300 milliseconds
- Long-form synthesis of up to 10 hours of audio from a single 500,000-character request
- Per-word and per-sentence timestamp data for precise text-audio synchronization
- WebSocket streaming endpoint that delivers audio and timestamps simultaneously
- Adjustable speed, pitch, and bitrate controls for each voice
- REST API with SDKs and code samples for Python, Node.js, and other languages
- Free tier with no credit card required for testing before scaling up
Pros
- Significantly cheaper per character than ElevenLabs, Amazon Polly, Azure, and Google Cloud TTS
- Very low streaming latency suited for real-time and conversational applications
- Generous free tier that lets developers test the API before committing to a paid plan
- Per-word timestamps make it easy to build synced captions or text-highlighting features
- Simple REST and WebSocket API that is quick to integrate
- Can generate very long audio files quickly, useful for audiobooks and podcasts
Cons
- Voice selection is smaller than some premium competitors and does not include voice cloning
- Some users report confusion around how character overage billing is calculated
- Multilingual voice quality and expressiveness lag behind higher-end providers like ElevenLabs
- No built-in support for importing ebooks or web pages directly, text must be supplied manually
- Free plan requires attribution to Unreal Speech when publishing generated audio
Pricing
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Connect with Unreal Speech
Frequently Asked Questions
Yes. Unreal Speech offers a free tier with roughly 250,000 characters (about 6 hours of audio) and no credit card required, though audio published on the free plan must include attribution to unrealspeech.com.
Unreal Speech provides 48 voices across 8 languages, including US and UK English, Spanish, Portuguese, French, Italian, Japanese, Hindi, and Mandarin Chinese.
The streaming endpoint can return audio in as little as 300 milliseconds, and the service can generate up to 10 hours of audio from a single request in roughly 15 minutes.
Yes. The API can return per-word or per-sentence timestamps, and a WebSocket endpoint streams audio and timestamps together for real-time text highlighting.
No, as of this listing Unreal Speech does not support custom voice cloning; it offers a fixed catalog of 48 pre-built voices instead.
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